I've been watching Sebastian Lague's video recently to learn how to create cloud effects using raymarching techniques. The results look very realistic, and I've gained a lot of knowledge from it. If you'd like to watch the video as well, here is the link to the video.
Sebastian Lague's video : • Coding Adventure: Clouds
If you want to contact me, you can reach out to me through Discord.
My Discord : paro456d
0:00 Cloud Shader
0:23 Cloud Controls
1:54 Game Scene