Solar Settlers is a euro board game style card game. You are tasked with exploring, exploiting and expanding, settling a certain population within a certain turn limit.
The higher the rank, the fewer the turns and more the population to settle.
There are many races to play as, each with their particular niche and playstyle.
In this game, I play as the Rak'Thun. They have an interesting mechanic of losing all their oxygen at the end of a turn, but of producing an oxygen every time I explore.
Their home planet, "Reptilius", gives oxygen every time I explore, but lose all oxygen at the end of the turn. It also produces one card a turn.
I also have access to 4 race specific planets:
"Temple of Discovery" (When this comes into play, unexplore all Open Space sectors.)
"Temple of Knowledge" (Draw 2 Cards when you explore an adjacent sector)
"Temple of Life" (Spawn an exhausted colonist when you explore)
"Temple of Might" (1x Action: 3 Oxygen, 2x Action: 2 Oxygen → 2 Military)