Game Engine Programming 016 - C++ scripting and script component | C++ Game Engine

Опубликовано: 04 Октябрь 2024
на канале: Game Engine Series
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Today, I'll explore a new topic which is C++ scripting. We'll write a base class for game code classes and also add a script component to the game entities. We'll also set up a Visual Studio solution to figure out what is needed to actually create a game with the game engine, so later on we can automate that process using the lever editor.
(Red Episode)

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Further reading:
What Every Programmer Should Know About Memory: https://people.freebsd.org/~lstewart/...

by Arash Khatami
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#PrimalEngine #GameEngineSeries #GameEngineProgramming #TheGameEngineProgrammingSeries