Today, I'll explore a new topic which is C++ scripting. We'll write a base class for game code classes and also add a script component to the game entities. We'll also set up a Visual Studio solution to figure out what is needed to actually create a game with the game engine, so later on we can automate that process using the lever editor.
(Red Episode)
Support Game Engine Series: / gameengineseries
Discord: / discord
Further reading:
What Every Programmer Should Know About Memory: https://people.freebsd.org/~lstewart/...
by Arash Khatami
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#PrimalEngine #GameEngineSeries #GameEngineProgramming #TheGameEngineProgrammingSeries