UE4 Tutorial | Open World AI Factions | #3 | Dynamic NPC Spawning Based On Player Distance

Опубликовано: 28 Август 2026
на канале: Fallen Hell Labs
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Hi everyone, today we are going to continue our NPC squads logic, this time we are going to setup individual NPC spawing and removal based on players distance, so if we get close we spawn the squad and when we leave they are removed.

Discord:   / discord