How to make a Cooldown System using Commands in Minecraft Bedrock

Опубликовано: 23 Май 2026
на канале: Game Over Gaming
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Add a cooldown for every ability you have, so that it won't be as OP as it was. With a cooldown system, winning against other players will depend on your strategy to use the abilities, activating all abilities at once is not a good option, since you will have nothing left after, because all of your abilities will be on cooldown.

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COMMANDS:
/scoreboard objectives add skill_cd dummy
/give @s nether_star 1 50

COMMAND BLOCKS:
1st - titleraw @a[hasitem={item=nether_star,data=50,location=slot.weapon.mainhand}] actionbar {"rawtext":[{"text":"Cooldown: "},{"score":{"name":"*","objective":"skill_cd"}}]}
2nd - execute as @a unless entity @s[scores={skill_cd=0..}] run scoreboard players set @s skill_cd 0
3rd - execute as @a[hasitem={item=nether_star,data=50,location=slot.weapon.mainhand},scores={skill_cd=0}] at @s unless entity @s[y=~1.5,dy=0] run scoreboard players set @s skill_cd 11
4th - execute as @a[scores={skill_cd=11}] at @s run playsound wind_charge.burst @a[r=30]
5th - execute as @a[scores={skill_cd=11}] at @s run particle minecraft:smash_ground_particle
6th - execute as @a[scores={skill_cd=11}] at @s as @e[r=5] at @s unless entity @s[scores={skill_cd=11}] run damage @s 50
7th - scoreboard players set @a[scores={skill_cd=11}] skill_cd 10
8th - scoreboard players add @e[scores={skill_cd=1..}] skill_cd -1

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