I've decided to make a small entry level indie game from start to finish and publishing on steam. I will attempt to log the progress and share any information I might find relevant.
Changes since last episode:
Full game loop
post processing
Menu navigation
HUD and UI
Text feedback for combos, jumping, getting hurt
Smoother corner bends
Some tutorials that I have used for this segment:
State machines • How to Program in Unity: State Machines Ex...
Floating text ( • How to do a Floating / Popup Text with Unity )