Game Engine Programming 051.4 - First render! | C++ Game Engine

Опубликовано: 29 Сентябрь 2024
на канале: Game Engine Series
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In the last video, we finished writing almost everything that we need to render an object. The only part that remains is writing the vertex and pixel shaders. However, we need to fix a couple of problems that keep us from running the test application, first. We start this video by fixing these issues and then move on to writing the shaders. Hopefully at the end we'll be rewarded for our hard work, with a nice rendered image of our 3d model!
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💜 Big thanks to Tribal Elders:
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00:00 - intro
00:54 - add a camera for each window
06:50 - write the vertex and pixel shaders
13:09 - fix bugs
16:35 - first render, yeay!
17:00 - scale the 3d model so it's not tiny anymore

keywords: graphics, renderer, directx, direct3d

by Arash Khatami
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#PrimalEngine #GameEngineSeries #GameEngineProgramming #TheGameEngineProgrammingSeries