Chezan-dar, The Master Thief | Skyrim Build Guide

Опубликовано: 17 Июль 2026
на канале: Fahluaan
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Where many others only saw war, the Khajiit saw opportunity. To some this meant opening a Caravan, to others it meant becoming agents of the Thalmor, while some became labourers and adventurers. But to you it meant that people were distracted, that Guards were too busy to deal with Thieves and that many things could easily go missing.
In this build you play as Chezan-dar, an opportunistic Khajiit out to claim his destiny and the mantle as the greatest Thief in Skyrim’s history. Why simply join the Thieves Guild when you can become the Guild Master? And why stop there when you can become a Nightingale, or even the Gray Fox himself! This is a NO CRAFTING build and includes the locations of all STONES OF BARENZIAH.
This build can be completed in SE and augmented in AE. In SE, the build requires the Dragonborn DLC. The build was made in Skyrim AE. Played on Nintendo Switch, so no mods! The entire playthrough was on Legendary difficulty.
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CHAPTERS
0:00 Opening
0:50 C1 - Padfoot
4:04 Joining the Guild
7:29 Solstheim
8:52 C2 - Shadow Hide You
13:40 Rebuilding the Guild
16:50 C3 - The Gray Fox
17:59 Finishing Touches
19:26 No Stone Unturned
23:25 Closing
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VITAL STATISTICS
Level 33 | 100 Magicka | 400 Health | 120 Stamina (excluding gear enchantments)
Illusion 15 | Conjuration 15 | Destruction 15 | Restoration 15 | Alteration 15 | Enchanting 18
Smithing 15 | Heavy Armor 15 | Block 15 | Two-Handed 15 | One-Handed 54 | Archery 40
Light Armor 37 | Sneak 100 | Lockpicking 79 | Pickpocket 100 | Speech 40 | Alchemy 20
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PERKS (in order of selection)
2 Stealth 1 | 3 Muffled Movement | 4 Light Foot | 5 Silent Roll | 6 Silence | 7 Stealth 2 | 8 Stealth 3 | 9 Stealth 4 | 10 Stealth 5 | 11 Light Fingers 1 | 12 Light Fingers 2 | 13 Night Thief | 14 Light Fingers 3 | 15 Cutpurse | 16 Light Fingers 4 | 17 Misdirection | 18 Light Fingers 5 | 19 Perfect Touch | 20 Backstab | 21 Deadly Aim | 22 Armsman 1 | 23 Armsman 2 | 24 Overdraw 1 | 25 Overdraw 2 | 26 Agile Defender 1 | 27 Agile Defender 2 | 28 Dual Flurry 1 | 29 Armsman 3 | 30 Dual Flurry 2 | 31 Overdraw 3
Invest the remaining perks however you like.
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GEAR (Final)
Chillrend: Target takes 30 points of Frost damage. Chance to paralyze for 2 seconds.
Nightingale Blade: Absorb 25 points of health and stamina
Nightingale Bow: Freezes the target for 20 points and shocks the target for 10 points
Gray Cowl of Nocturnal: Sneaking is 25% better. Nearby living creatures, but not undead, machines or daedra, can be seen through walls. Turns guards hostile. [AE ONLY]
Blackguard’s Hood: Prices are 25% better.
Guild Master’s Armor: Carrying capacity increased by 50 points
Nightingale Gloves: Lockpicking is 20% easier. One-handed attacks do 20% more damage.
Nightingale Boots: Wearer is Muffled and moves silently. (0.5 points)
Amulet & Ring: Any of Fortify Sneak, Lockpicking, Pickpocket, Archery and/or One-Handed. Having multiple items to switch between is advisable.
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MUSIC, in order of appearance (Source)
Bloody Heaven by OYStudio (Pixabay)
Fox Cry by MészárcsekGergely (Pixabay)
Sneaking Fox by SergeQuadrado (Pixabay)
Private Investigations by NaturesEye (Pixabay)
Sneaking in the Warehouse by BroleFilmer (Pixabay)
The Sacrifice by TommyMutiu (Pixabay)
Dreamer by MészárcsekGergely (Pixabay)
Beyond the Mask by Evgeny Bardyuzha (Pixabay)
Chase by Alexander Nakarada (CreatorChords)

The music in this video was downloaded from:
Pixabay (https://pixabay.com/music/)
CreatorChords (https://creatorchords.com/)