How to Make A Flappy Game in 23 Minutes + Source Code

Опубликовано: 08 Июнь 2026
на канале: Ali at DoonDookStudio
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Download the source file from here:
https://drive.google.com/file/d/1qQqL...

Hi guys,
Hope you’re doing well!
Today I’m here with another popular game. A game that many of us have memories from this genre and we may have started our first game-playing on smartphones with these games. This game is inspired by the “Flappy Bird” game. After its popularity fell down, the game could attract users again to the Flappy category games. This game has kept the mechanics of the mother game that the player should keep the object in the air and has added attractive changes too. The first change that users notice after entering the game is that this game is a shooter game too because that cute bird now has become a fighter that should remove the obstacles from its way. The second change is that there isn’t a specific path for the character to pass anymore and it should shoot to the obstacles to pass. Also, there are a lot of options and power-ups in this game that make it more interesting than Flappy Bird.
Making this game, even though its various items attract users, at first sight, is so simple. We are going to instruct you on how to make this game in only 23 minutes. But don’t be so emotional! Because this is the initial mechanics of the game and you should spend a lot of time on making the game with all features available on our website. But it’s worth it because a lot of publishers look for the games in this genre and you can sell this game’s license to them by learning how to make it. If you’re a publisher and you’d like to have this game with high engagement on your website, just visit our website to get more information about buying this game’s different licenses and more games:
https://doondook.studio/product/flapp...
Moving back to the tutorial, like all other videos on this channel, I teach you many things besides the initial instruction. The issues that you may have spent so much time on, but now by watching our videos you can learn them better because you are understanding their usage in a practical project. If I want to talk about other things that you learn in this video, I should mention:
Using For Loops
Using "Platform" behavior
Using "Timer" behavior
Using "8Direction" behavior
Using random expression
Setting random color to Sprite

Finally, as you know, DoonDookStudio’s team is always interested in sharing their information and knowledge in developing games with other eager people. Please help us to grow our network by sharing our content with your friends and subscribing to our channel. So we will meet new people and they will learn new things from us!

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