My project for Unity HackWeek this year was focused on a few down-to-earth improvements for particle systems: Improved stretched particles, and improved moving fire. Music by bensound.com
I sewed a beautiful dress in an hour using Iliana's Vikisews pattern! I'm sharing the sewing proc...
Exploring Worship through our Service
Apprendre la photographie de paysage.
Code Your Own Discord Bot (2020) | Basic Command Handler | Discord JS V12
24 Часа В Машине Гелик Челлендж!
Madagascar LIVE! It's circus time - Heide Park Resort - Show HD komplett
Ежелгі Қазақстан адамдарының антропологиялық тұрпаты қалай өзгерді? Қазақстан тарихы 5 - класс
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TAURUS JAN 2022 IF YOU'RE NOT FOR ME YOU'RE AGAINST ME PERIOD! MOVE OUT THE WAY OR GET RAN OVER!
Developing a procedural mountain forest for my game
Eye of the Temple - Official Accolades Trailer (Meta Quest)
Traverse a vast VR environment with only your feet? Behind the scenes of how Eye of the Temple works
My Particle System Improvements at #UnityHackWeek 2019
The Big Forest (2016)
PuzzleGraph - puzzle state space visualization
Layer-Based Procedural Generation for Infinite Worlds
Locomotion System Automated Motion Analysis
Locomotion System Demo