Make games using Odin + Raylib #6: Level editing basics + memory management

Опубликовано: 21 Март 2026
на канале: Karl Zylinski
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In this final episode of "Make games using Odin + Raylib" we look at adding some basic level editor functionality to our game. I also talk a bit about manual memory management, since the level editor needs a dynamic array, which uses dynamic allocations.

We start with this code: https://gist.github.com/karl-zylinski...
And end at this code: https://gist.github.com/karl-zylinski...

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