Efficient 2D drawing using generated atlas texture

Опубликовано: 11 Февраль 2026
на канале: Karl Zylinski
3,087
156

Having a game use few draw calls makes the rendering more efficient. Here I describe how to achieve that by using an atlas builder to generate a texture atlas.

Support me on Patreon 💖   / karl_zylinski  

The atlas builder: https://github.com/karl-zylinski/atla...

I do Odin tutoring and code consultation, more info here: https://zylinski.se/odin-tutoring/

RenderDoc: https://renderdoc.org/

The Odin Programming Language: https://odin-lang.org/