#rowfilter #raycast #geometrynodes
In this video, I am taking a look at the GM Raycast node, which might be coming with official Blender 3.0 Alpha in the future.
The Raycast node is monitoring and observing 2 mesh geometries and find the relation how rays intersects, such as if the point from one surface is sending laser beam to each other with specific parameters.
The output will be some dynamic attributes like:
Is Hit
Hit Point
Hit Normal
Hit Distance
etc
Above attributes then can be compared and calculated to get a more useful attributes, perhaps ability to slice mesh, find flip normals, or how angular the rays, etc. We will be using this for something useful in the next video maybe.
I am also testing out the "Row Filter" under Spreadsheet, which is a cool ability to filter out values by specified rules.
Raycast Node Manual:
https://docs.blender.org/manual/en/de...
GITHUB:
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