Importing FFXI assets into Unreal - can't get mesh to rotate

Опубликовано: 14 Июль 2026
на канале: Redcloud vs The Dark Lord
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Hey everyone!
Tearing my hair out over this. I can't get the mesh of my player character to rotate into the direction he is moving. I've checked Orient Rotation to Movement, Use Controller Desired Rotation, and Use Controller Rotation Yaw and every combination of those possible. Nothing works. And when does work...well....the other video will show you the insanity that ensues...

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