Perfect NORMAL MAP Edge Bevels - How to fix double edges in angled geometry - Texturing Secrets #02

Опубликовано: 17 Август 2026
на канале: Thiago Klafke
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Ever had an annoying double-edge artifact when using trim sheets with 45 degree normals? Learn how to fix this problem by forcing the vertex normals to be compatible with the normal map information.

Thanks to Tadd Kosola for the suggestion and for providing the mesh and normal map: https://www.artstation.com/tkosola

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