In todays video we are going to start a new series about building a huge open world NPC system that can hold hundreds of AIs, as well as interaction between diferent factions and players in a multiplayer/coop environment, in Unreal Engine 4, using blueprints only.
Discord: / discord
Hi everyone, here´s the reason why I was away for so long (wrote this in our discord channel):
"I have been away since I started a huge Uni project and since I finished Uni I have been working every day as a freelancer, I was lucky enough to find very good clients that offered medium term work. I decided to abandon the channel for a while but a while became a long time as you guys noticed and I never wanted to say I would never come back but I never felt like I had the time or energy to come back either. What Im trying to say is Im sorry I went off the grid without saying anything and that I left you for so long without saying anything at all. I know feel comfortable to say that I want and I will come back to make videos in the near future, I wont promise like I did last time that I will be active for a long time since my life and work is very unstable (freelancing and stuff), but I promise I wont leave without saying anything."
So yeah thats it, hopefully I can keep making videos for while and continue to build a community, wich is already very big (thank you for staying for so long btw :) )