🔨 Are you looking to create more detailed IFC models in Bonsai (Formerly BlenderBIM), beyond the basic final look of standard window and door types?
Welcome back! If you’re new here, I'm Hristina, and my superpower is helping creative people master any BIM software faster! 🚀
In today’s video, we’ll dive into the window and door tools in BlenderBIM. We’ll explore how to use built-in door and window parameters to modify the geometry of existing types and take it a step further by leveraging Blender’s power to create highly detailed custom window and door types. 🏠✨
As a BIM professional working with Revit, I’ve always balanced detail and performance in my models. In this tutorial, we’ll discover how custom elements impact our IFC models.
Here’s what we’ll cover:
Placing Doors and Windows: Learn the importance of insertion points and relative height.
Modifiers: Explore door and window modifiers to adjust generic IfcDoor and IfcWindow types.
Creating Custom Elements: Design a custom arched IfcDoorType and compare Blender materials with IfcMaterials.
Modeling Techniques: Create a door handle by extruding a profile along a path, smooth its mesh with the subdivide modifier, join multiple objects into one, and change the origin point.
Custom Placement: Place your custom door type with BlenderBIM and modify wall geometry for non-rectangular openings.
Performance Analysis: Assess the model’s performance and BlenderBIM’s handling of detailed elements.
If you're still unsure about learning BlenderBIM, check out my video on the top 5 reasons to pay attention to this fantastic open-source alternative to Revit for small-scale projects. BlenderBIM is a powerful tool for enhancing your IFC output. Start with my BlenderBIM navigation video to get familiar with the basics!
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00:00 Looking to create more detailed IFC models with BlenderBIM?
00:16 Welcome back!
00:40 What are we going to learn about doors & windows in BlenderBIM?
01:44 How to place a door and window in BlenderBIM?
02:10 Window and door elements insertion point
02:52 Create new window type
03:05 Change the window relative height
03:25 Make sure to select the host wall before you add a door or window
03:57 Create a door type and place it
04:51 The window & door modifiers in BlenderBIM
08:45 IfcMaterialConstituentSet
10:30 Blender Materials vs IfcMaterials
13:23 Arched door inspiration
13:40 We are going to work with mesh tools and geometry modifiers
13:56 Create door handle
15:00 Sizing our handle plates with mesh tools
16:33 Extrude the plates
17:05 Model the handle geometry
17:48 Convert the handle path to a curve
18:03 Create the handle profile as curve
18:16 Extrude this profile along the path
20:09 Convert the handle geometry back into a mesh
20:54 Subdivide modifier to smooth the mesh
21:31 Model the interior handle geometry
27:45 Ctrl+J to join all objects in a single handle
28:25 Change the origin of the new handle object
28:44 Model the door slab
30:58 Model the door frame
33:24 Assigning Ifc Class
37:40 Creating an arched door opening for a IfcDoor with BlenderBIM
39:45 Ctrl+B to belvel the upper edges of the door opening into an arch
42:19 Model performance conclusions & some video recommendations for those of you who want to start with BlenderBIM now
44:53 You made it!