In this video you'll learn about object pooling a way to implement it into your game using scritable objects.
If you want to learn more about scriptable objects and their uses, I recommened checking out these talks:
• Unite Austin 2017 - Game Architecture with...
• Unite 2016 - Overthrowing the MonoBehaviou...
GitHub with project files: https://github.com/genaralskar/gsTuts...