Brutalist House in the Forest with Unreal Engine 5 ( Lumen)

Опубликовано: 11 Сентябрь 2026
на канале: alecek
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This is my entry with the team of ARTRAY for the XSPECTAR World building Challenge , that wins best cinematic.
I used Quixel Megascans and textures to build the Environment. For the scattering of the assets I used PCG Volumes with few trees placed by hand
The model of the
The model of the house was made from one of my colleges in artray.co.uk