Pixel Rendering in the Terminal: Creating a Breakout Game in Rust | PixelLoop Engine by

Опубликовано: 04 Апрель 2026
на канале: MrJakob
999
50

Watch as we live code a twist on the classic Breakout game, right in your terminal! Shell Smash brings arcade action to the command line using our custom PixelLoop engine.

In this video, we'll take you through the entire process of creating Shell Smash from scratch, including:
Setting up the game structure
Implementing ball physics
Creating the paddle and controls
Designing breakable "shell" blocks

🚀 What you'll learn:
Terminal-based graphics and input handling
Basic collision detection
Extending the PixelLoop engine capabilities

💡 Have you ever played a game in your terminal? Share your experience in the comments!

👇 Don't forget to like, subscribe, and hit the notification bell to catch more PixelLoop engine tutorials and unique dev projects!

🔗 Resources:
PixelLoop Engine and Shell Smash: https://github.com/jakobwesthoff/pixe...
Rust Documentation: https://www.rust-lang.org/learn
My GitHub: https://github.com/jakobwesthoff

#RustGameDev #TerminalGames #PixelLoopEngine #ShellSmash #LiveCoding

Leave me a comment, and let's keep pushing the boundaries of what's possible in a terminal! 🐚💥