In this quick tutorial, I’m going to show you how to set up and detail a complex texture for your characters and creatures using a tweaked version of the History Recall Brush.
Find more about this tutorial and its resources at the ZBGs website:
https://www.zbrushguides.com/tutorial...
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⏱ TIMESTAMPS:
0:00 Intro
0:20 Tutorial Overview
1:02 Adding a Sphere to begin the Tutorial
1:45 Creating your own Brush for the base Texture
5:17 Adding some Blood Vessels
7:14 The History Recall Brush
8:34 Adjustung the Sphere color
10:27 How History Recall Brush works
13:19 Using the History Recall Brush
15:56 Re-cap
16:49 Projecting a Texture from a different subtool
17:34 Adjusting the Volumes using ZAdd
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