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Darren shows you how to add obstacles and pickups to your game. You'll learn how to instantiate, or spawn, different prefabs into your scene. You'll also see a cool way to leverage C# inheritance to create multiple types of pickups. In this tutorial, you'll be creating invincibility and score multiplier pickups.
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Recap: 0:25
Create Obstacles: 0:57
Tweening Obstacles: 6:30
Scripting the ObstacleController: 14:55
Integrating With GameController: 27:40
Testing Obstacles: 32:05
Pickups From ObstacleController: 38:10
Pickup Inheritance Model Scripting: 46:15
Integrating Pickups With GameController: 56:25
Testing Pickups: 1:05:05
Learn about the Unity Core tools shown in this video: • Unity3D Game Essentials
Download Unity Core Tools: https://github.com/coderDarren/UnityCore
Built with Unity3D https://unity3d.com/
Code Editor Used: https://code.visualstudio.com/
Photo Editor Used: https://www.gimp.org
#unity3d #gamedev #tutorial