We correct the (loaded) texture bug from last video (part 20), and enable saving and loading trees from file. Vincent behaves very well. Code from video: https://github.com/RedHenDev/ursina_t... Thanks for watching!
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Python Minecraft with Ursina: Meet Kat and Demonikat - part 27
Python Minecraft with Ursina: the return of Vincent - part 26
Python Minecraft with Ursina: sounds and floating trees fixed - part 25
Python Minecraft with Ursina: snow, taller trees, and Perlin noise stone - part 24
Python Minecraft with Ursina: mining trees and adding new textures to the UV atlas - part 23
Python Minecraft with Ursina: inventory updates with building - part 22
Python Minecraft with Ursina: trees and inventory bug fixes - part 21
Python Minecraft with Ursina: displaying text and stacking blocks on inventory - part 20
Python Minecraft with Ursina: mining sounds and collectible pick up - part 19
Python Minecraft with Ursina: mined blocks drop collectible items - part 18
Python Minecraft with Ursina: earthquake effect, ui inventory panel, and colour bug fix - part 17
Python Minecraft with Ursina: colour fix and saving/loading correct block types - part 16
Python Minecraft with Ursina: coding a functional inventory - part 15
Python Minecraft with Ursina: draggable inventory and ui - part 14
Python Minecraft with Ursina: inventory, ui, and improvements for terrain and collisions - part 13
Python Minecraft with Ursina: building next to looked at block - part 12
Python Minecraft with Ursina: running, jumping, saving, loading - part 11
Python Minecraft with Ursina: terrain collisions, and turn speed for panda mob - part 10
Python Minecraft with Ursina: mob animation and ai - part 9
Python Minecraft with Ursina: mobs, speed mining, and more accurate mouse aim - part 8
Python Minecraft with Ursina: building blocks - part 7
Python Minecraft with Ursina: step sounds and snow - part 6
Python Minecraft with Ursina: simple bug fixes for mining, ice biome, and soil underground - part 5
Python Minecraft with Ursina: mining - part 4