This is a quick tutorial about how to extract the river waves height from your footage, convert it into a normal map and then reproduce the reflection of the river surface.
Please, watch it in 1080p if you want to feel the effect details of a very near river wave simulation.
Please notice that another version that uses the UV Project modifier is available here: • Blender 3D Camera Motion Tracking: ripple ...
If you want to see more quick tutorials, please consult my channel here: / freelandertrail