Hi all.
This is the eighth devlog video for a game I am making solo called Into a Dream. It is a story-driven solo indie game with simple gameplay mechanics, between exploring and talking to characters and simple platformer physics obstacles.
This past weeks were dedicated to fixing a lot of bugs discovered by alpha-testers, but also by moving the story forward, and focusing on some little effect details to make the game more appealing.
By the way, if you need any help or you'd like any tutorials or advice please let me know and I'll help you as best as I can! :) I'm expecting to start posting tutorials, the first one about a dialogue system, starting the next week!
If you like this project, please support it by patreon, sharing, liking or subscribing!
FACEBOOK @ / intoadreamgame
DISCORD @ / discord
INDIEDB @ https://www.indiedb.com/games/into-a-...
PATREON @ / filipefthomaz
Glitch Effects Interview @ https://glitcheffect.com/2019/08/30/a...
Share your thoughts and help me improve this project and bring it to life!
Have a happy day! :)