Kine-FX Animation Basic Concept #5 Rotation Inheritance

Опубликовано: 19 Октябрь 2024
на канале: bubblepins
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In this video, we'll explore how the Full Body IK node in Houdini is used for quick character animations for long chains of rigged bones. This workflow is especially useful for animating with tails, fingers, ropes, tentacles, or anything that has a long chain of bones.





#houdini
#sidefx