Water Foam - UE4 Materials 101 - Episode 28

Опубликовано: 12 Октябрь 2024
на канале: Ben Cloward
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In this week's Unreal Engine Material Editor Tutorial, we create foam on the surface of our water shader. The motion of the foam is created with Unreal's built-in Motion_4WayChaos Material Function and we apply the foam along the edges of our water using a depth mask.

Textures used in this video:
https://www.bencloward.com/youtube/oc...
https://www.bencloward.com/youtube/oc...

If you haven't already seen them, be sure to watch the other videos in this series:
   • Water Ripples Shader - UE4 Materials ...  
   • Water Depth Shader - UE4 Materials 10...  
   • Water Reflection & Refraction Shader ...  
   • Water Gerstner Waves - UE4 Materials ...  
   • Water Caustics - UE4 Materials 101 - ...  

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Other videos on this topic:
   • Unreal Water Material Part III - Wate...  
   • Unreal Engine 4 Gerstner Waves Ocean ...  
   • UE4 Edge Foam Material Quick Tutorial  

Shader Book Recommendations
https://www.bencloward.com/resources_...
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Learn to write shaders in HLSL:
   • HLSL Shader Creation 1 - HLSL Shader ...  
   • HLSL Shader Creation 2 - Light and Sh...  
   • HLSL Shader Creation 3: Surface Shadi...  

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Theme Music
Peace in the Circuitry - TeknoAXE
http://teknoaxe.com/Link_Code_3.php?q...

Background Music
Speo - Still Young
   • Still Young