Marketplace: https://www.unrealengine.com/marketpl...
We just released a dynamic side scroller camera system that uses physics collisions to bound the camera within a volume of any shape.
Simply use Camera Blocking Volumes to define your boundaries, place transition volumes between the rooms, and let the plugin take care of the rest.
Come say hi!
Facebook: / pendingkill
Twitch: / pending_kill
Twitter: / pending_kill
TikTok: / pendingkill