This video demonstrates how to add weapon effects such as muzzle flash, bullet tracers, and impact effects. The weapon has tweakable bullet velocity, bullet drop, and fire rate. Everything is done using 'projectile raycasts' to simulate projectile motion without using a rigid body.
► Next Video: • [#06] Weapon pickups: Equipping weapo...
► Previous Video: • [#04] Unity Animation Rigging - Aimin...
Assets used in this video:
► Unity Particle Pack: https://assetstore.unity.com/packages...
► Polygon Sci-Fi City Pack: https://assetstore.unity.com/packages...
** Share this video **
• [#05] Shooting a weapon using Project...
**********************
** Subscribe **
/ @thekiwicoder
***********************
Follow Me:
► / thekiwicoder
► / thekiwicoder
Thank you!