Alex walks through a simple set up using the Get Vector Behaviour to push Shapes away from a target and then add connecting lines with the Connect Shape.
0:00 Intro
0:20 Adding a Sub-Mesh
0:30 Connecting the Get Vector
1:32 Increasing the effect
1:59 Adding the Connect Shape
Layers used:
Text Shape - https://docs.cavalry.scenegroup.co/no...
Sub-Mesh Behaviour - https://docs.cavalry.scenegroup.co/no...
Get Vector Behaviour - https://docs.cavalry.scenegroup.co/no...
Connect Shape - https://docs.cavalry.scenegroup.co/no...
https://cavalry.scenegroup.co/
Created in Cavalry 1.5.2