Tips & Tricks | Using the Get Vector Behaviour to push Shapes away from each other in Cavalry.

Опубликовано: 20 Февраль 2026
на канале: Cavalry
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Alex walks through a simple set up using the Get Vector Behaviour to push Shapes away from a target and then add connecting lines with the Connect Shape.

0:00 Intro
0:20 Adding a Sub-Mesh
0:30 Connecting the Get Vector
1:32 Increasing the effect
1:59 Adding the Connect Shape

Layers used:

Text Shape - https://docs.cavalry.scenegroup.co/no...
Sub-Mesh Behaviour - https://docs.cavalry.scenegroup.co/no...
Get Vector Behaviour - https://docs.cavalry.scenegroup.co/no...
Connect Shape - https://docs.cavalry.scenegroup.co/no...

https://cavalry.scenegroup.co/

Created in Cavalry 1.5.2