Now we have the IK its time to start adding the FK controls.
One important thing with any controls used for rotation is that the rotation aligns with the joints, that way we don't get any offset or skewing as we rotate. So we also go over how we can make the controls align with the arm joints but still keep zero rotations in the channel box for easy animation.
Twitter: / jamesdthompson
Please leave any comments or questions below and ill try help as soon as possible.
Thanks for watching :)
Source files can be downloaded at:
https://dl.dropbox.com/u/30666061/JDT...