Godot 4: Frequency distortion shader (tutorial)

Опубликовано: 03 Июль 2026
на канале: FencerDevLog
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Hello, everyone! The effect I’ll be creating in this video falls into the category of image distortion—that is, a simulation of an imperfect display or external interference. As we can see, this interference resembles frequency modulation of a signal and is based on a similar principle. So, let’s take a look at how this algorithm works.