Godot & Rust: Basic Keyboard Controls

Опубликовано: 22 Март 2026
на канале: schr3da
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In this tutorial session I will add a new module to our rust workspace. This new module will than refer to some logic in order to control another sprite component on the screen using Keyboard events e.g. A,W,S,D.

In general this is a quick tutorial series about how to use GDNative with the Rust Programming Language in order to get all the benefits of a free open source game engine and a very performant programming language.

You can find the code on Github: https://github.com/Schr3da/godot-rust/