C++ : Bit-fields the why and how

Опубликовано: 01 Март 2026
на канале: MG Rendering
488
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In this quick tutorial, I wanna discuss bitfield in C++, since I recently discovered a built-in way in C++ I was not aware of, that method allows to get a much cleaner and tidy code and might actually be faster, we will have a quick look at assembly to figure out why.

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I offer Maya API development tutorial in c++ on riggingdojo.com, if you are interested check it out.
http://www.riggingdojo.com/maya-api-c...