Welcome to Episode 3 of our Unreal Engine 5 Tutorial Series focused on creating a Star Wars-themed game featuring Ahsoka Tano! In this exciting installment, we delve into the mystical aspect of the Star Wars universe by implementing Jedi Force Throw. By the end of this tutorial, Ahsoka will be able to use the Force to throw objects.
🎮 What You'll Learn:
Importing animations from Mixamo into Unreal Engine 5
Emulating Jedi Force Throw using Unreal projectiles
This tutorial is intended for those who have a foundational understanding of Unreal Engine 5 and are eager to enhance their skills in game development. Whether you're an enthusiast or an aspiring game developer, this tutorial will empower you to bring your Star Wars game to new heights.
🌠 Series Overview:
This episode serves as the third entry in an extensive tutorial series aimed at crafting a Star Wars platformer game with Ahsoka as the central character. Future episodes will explore additional elements such as level creation, AI enemies, dialogues, and much more.
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Resources:
3D Character - Ahsoka Model: https://sketchfab.com/3d-models/ahsok...
Lightsaber 3D model - https://sketchfab.com/3d-models/deser... for
Animations: https://www.mixamo.com
System Specifications:
GPU: NVIDIA GeForce RTX 3080
CPU: Intel Core i7 10700K
RAM: 32GB
Motherboard: Asus Prime Z490-A
Operating System: Windows 11
Let's continue our game development journey and bring the Force into our Star Wars game!
⏭️ Next Episode Preview:
In the next episode, we'll be focusing on integrating AI enemies into our Star Wars universe. Ahsoka will face her first challenges against the dark side. Stay tuned!
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May the Force be with you! 🌌