#fx #vfx #destruction #rbd #houdini #cgi #3d #test #rigidbodydynamics
This is a starting test to improve my RBD SOP Solver and RBD Material Fracture knowledge. In this test I've achieved the bending of the wall during the impact. It makes the simulation more realistic and organic. For the next step I've to improve the debris behaviour and I must resolve chipping flickering issue.
Enjoy it!
Software: Houdini 19.5
Music: Ben Sound - Dubstep