ONE BY ONE: Blender's Particle System made simple - Part 1

Опубликовано: 28 Февраль 2026
на канале: GENVFX
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I love Blender…

You didn’t know that, did you? You did, oh then you’ll know I like it’s particle system too.

I do find it interesting that it’s a modifier, though. It should have a tab all to itself…

Well, actually it does. The fact that you can apply it as a modifier could be a throwback to an earlier less comprehensive version of the system, because it’s HUGE in terms of content.

This video is the first in a short series of films about how to understand and make all sorts of wonderful things with the particle system, covering the basics of getting an emitter to emit directionally, making it emit objects and controlling it with a simple turbulence field. Stream of objects, here we come!

Hope you like it.

00:00 - Intro
01:35 – Goodbye Default Cube, hello Grid!
02:38 – Add Particle System
03:55 – Emission Attributes
08:22 – Emission Source
10:39 – Scene Gravity
12:01 – Particle Velocity and Tangential motion
20:10 – Some Physics Information
21:31 – Collision
27: 34 - Object Instancing
33:25 - Collection Instancing
38:10 - Adding Turbulence
42:50 - Simple shading
44:50 - Children
45:50 - Caching your Particle
46:28 - Adjusting the Children -(sounds worse than it is!)
49:00 - Particle Xmas Vomit rendered in Eevee
50:36 - Outro

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