Here's the next official update! A lot has been getting done over the past couple months, and now I think things are looking good enough to show off a little something new!
So here we can see the dodging system is back in full play, along with an aiming mechanic that auto-locks to an enemy and allows you to manually aim on the Y axis in order to hit specific targets on an enemy's body so you can gain an edge in combat!
This is still a very early build for this system, but I think so far it's looking pretty good!
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Follow development for GP here:
/ grave-prospe. .
or
/ d_r_i_g