GP -- Dev Log_3 [COMBAT TEST]

Опубликовано: 17 Февраль 2026
на канале: DarkRoom Games
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Here's the next official update! A lot has been getting done over the past couple months, and now I think things are looking good enough to show off a little something new!

So here we can see the dodging system is back in full play, along with an aiming mechanic that auto-locks to an enemy and allows you to manually aim on the Y axis in order to hit specific targets on an enemy's body so you can gain an edge in combat!

This is still a very early build for this system, but I think so far it's looking pretty good!

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Follow development for GP here:

  / grave-prospe.  .

or

  / d_r_i_g