In this shader tutorial for Unreal and Unity, we create a metal shader - including a discussion about Base Color, Specular Occlusion, and Iridescence.
Here are sources for PBR metal reflectance values:
https://docs.google.com/document/d/1F...
https://i.imgur.com/d4XHV8E.png
https://www.chaos.com/blog/understand...
https://docs.unrealengine.com/4.27/en...
https://google.github.io/filament/Mat...
Here's a previous video explaining the basics of PBR:
• Basics of PBR - UE4 Materials 101 - E...
Here's last week's video on creating a volumetric ice shader:
• Ice Shader Part 2 - Advanced Material...
Here's the playlist for all of the videos in the series:
• Advanced Materials
Shader Book Recommendations
https://www.bencloward.com/resources_...
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Theme Music
Peace in the Circuitry - Glitch Hop
http://teknoaxe.com/Link_Code_3.php?q...
Background Music
Speo - The Little Things
• The Little Things
#UnrealEngine #shadergraph #Unity