Download the FREE project in the discord! In the link below!
Discord: / discord
This video will show the process of setting up the Easy Stat System that I created in a new project.
This stat system is meant to be light weight, well optimized, and easy to integrate. It is networked for multiplayer and comes default with health, stamina, magic, and oxygen. There are many events for things such as death, changes in stats, and so on.
The project takes advantage of blueprint interfaces to make communication between blueprints light weight and efficient. It also utilizes a single component to make adding it to a new character as simple as possible. The component can be added to anything from players and AIs, to structures and other types of interactable objects.
There are 4 example blueprints that demonstrate how it can be set up to damage structures, deal damage, heal, and the different ways it can alter stats such as by percentage.
That is basically it, I didn't want there to be a lot of extra stuff because then it is a pain to delete the bloatware when you add it to your project, so I kept it clean and simple. :]