Distributed Rendering in Blender with linked/Appended Assets

Опубликовано: 08 Апрель 2026
на канале: Crowdrender
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When it comes time to render a large animation or complex scene, a render farm is surely handy. But if you have included linked or appended models, scenes or textures, anything in your scene that you are rendering, how do you get all the dependencies into just one file for easy distributing?

In this tutorial we show an often little known and less so used command in blender that finds all linked or appended files and automatically packs them into your blend file which you can then distribute easily to many computers for rendering

You can download and use our addon for distributed rendering free of charge from our website at https://www.crowd-render.com

The addon can connect computers together so you can render your work faster. It supports rendering between computers running different OS's and can be used to create an ad-hoc render farm from ordinary computers.