Learn how to use an audio track via the Sound Behaviour in Cavalry to control the opacity of a Layer, the strength of an RGB Split Filter and even add some camera shake.
Layers used:
Sound Behaviour - https://docs.cavalry.scenegroup.co/no...
RGB Split Filter - https://docs.cavalry.scenegroup.co/no...
Camera - https://docs.cavalry.scenegroup.co/no...
https://cavalry.scenegroup.co/
Created in Cavalry 2.1