The finale of episode one. SMG soldiers make up for their lack of accuracy with smg grenades, successfully killing my citizens multiple times. Player has Colt Python, Crossbow and AR2 for long range engagements, but .357 might not kill if shot at the smooth part of combine heads, ricocheting as a result, crossbow is a reliable killer, but you have to compensate a lot for velocity and AR2 takes multiple shots to kill.
The Strider battle needs to be tuned, increase the damage for his high firerate mode to destroy player's cover quicker.
The mod is available on ModDB:
https://www.moddb.com/games/half-life...