Persistent Data // E21 // Make a 2D Action & Adventure RPG in Godot 4

Опубликовано: 13 Июль 2026
на канале: Michael Games
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In this tutorial we will add the ability for our game to track data persistence between scenes, as well as save that data with our save game file.

Topics Covered: Save Data, Data Persistence

New Assets Needed:
N/A

Asset Download Page: https://michaelgames.itch.io/2d-actio...
GitHub Repo: https://github.com/michaelmalaska/aar...
Discord:   / discord  

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Chapters
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0:00 Intro
0:31 Overview
1:31 PersistentDataHandler Scene Setup
3:44 Review Implementation Plan
6:26 PersistentDataHandler class script
12:30 Add Functionality to SaveManager Global Class
16:26 Finish PersistentDataHandler script
17:42 Update TreasureChest script
21:08 Fix Delayed update of persistence
22:24 The End of the Ride
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Series Playlist:    • Make a 2D Action & Adventure RPG in Godot ...