Marketplace: https://www.fab.com/listings/c4e2d432...
The demo and documentation are also available in the marketplace page.
A controllable snake character that can smoothly climb anywhere with natural looking snake-like movement and animations.
Multiplayer-ready and highly customizable.
Able to climb anywhere, even on moving platforms.
Eight head meshes and a color changing ability are also included.
Play the demo to experience the asset yourself!
The following aspects of the snake are configurable:
(everything is, but you won’t even need to edit the blueprints for these)
General:
The size of the snake.
The length of the snake.
The color of the snake.
The material of the snake.
The head mesh, its tongue and its movement.
The body segments mesh.
The speed of the snake.
The width of the snake along its full size.
The movement mode of the snake.
Wave settings (swaying animation):
The geometry of the wave.
The width of the wave.
The length of the wave.
The distance between the body segments of the snake.
How much the body segments are affected by the swaying depending on their
position along the snake’s length
Migrate the asset by migrating the BP_Snake actor nto the content folder of any other project.
This asset contains no skeletal meshes. The snake is made out of easily replaceable static meshes.
Number of Blueprints: 7
Number of Materials: 3 (+7 instances)
Static Meshes: 13
Network Replicated: Yes
Supported Development Platforms: All of them.
This product supports Nanite for Unreal Engine 5.0+
This product supports Lumen for Unreal Engine 5.0+