Marketplace: https://www.fab.com/listings/2eab606f...
The demo and documentation are also available in the marketplace page.
A controllable dragon character that spews fire with a procedurally animated and fully customizable body.
Multiplayer-ready and highly customizable.
Realistic looking fire effect. (made with NiagaraFluids)
A color changing ability is also included.
Play the demo to experience the asset yourself!
The following aspects of the dragon are configurable:
(everything is, but you won’t even need to edit the blueprints for these)
General:
The size of the dragon .
The length of the dragon .
The color of the dragon .
The body segments mesh.
The speed of the dragon .
The width of the dragon along its full size.
Wave settings (swaying animation):
The geometry of the wave.
The width of the wave.
The length of the wave.
The distance between the body segments of the dragon .
How much the body segments are affected by the swaying depending on their
position along the dragon 's length.
Technical Information:
This asset uses the NiagaraFluids plugin for the fire effect.
Make sure to enable it in your project before migrating the dragon.
Migrate the asset by migrating the BP_Dragon actor into the content folder of any other
project.
Number of meshes: 1 skeletal, 1 static.
Number of Blueprints: 7
Number of Materials: 2 (+2 instances)
Network Replicated: Yes
Supported Development Platforms: All of them.
This product supports Nanite for Unreal Engine 5.0+
This product supports Lumen for Unreal Engine 5.0+
Support email: [email protected]