Get this package: https://assetstore.unity.com/packages...
Saving player character Transform (position, rotation and scale) using the persistent data property from the PersistentGameObject component.
Guardando el Transform (posición, rotación y escala) del personaje del jugador usando la propiedad persisten data del componente PersistentGameObject.
More packages:
Blartenix Common FREE: https://assetstore.unity.com/packages...
Blartenix Dialog System: https://assetstore.unity.com/packages...