A terrain comes to life when it has wildlife in it. In this video we add wildlife using Crux and Emerald AI.
This series of videos explores how you can create great terrains for your games and show reels. I'll show you some of the tools from the Unity Asset Store that mean even non-artists, like me, can get amazing results, while real artists can get breathtaking results.
Full list of videos in this series: http://bit.ly/UnityTerrainsPlaylist
Asset Store Links:
Free and Cheap Assets
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Recommended Free Assets: http://bit.ly/BestFreeUnityAssets
Great Assets under $10: http://bit.ly/BestUnityAssetsUnder10
Terrain
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Gaia (Procedural Worlds): http://bit.ly/GaiaProAsset
GeNa (Procedural Worlds): http://bit.ly/UnityGeNa
Complete Terrain Shader (Procedural Worlds): http://bit.ly/UnityCTS2019
Ambient Skies (Procedural Worlds): http://bit.ly/AmbientSkies
Ambient Sounds (Procedural Worlds): http://bit.ly/UnityAmbientSounds
River Auto Material 2019: http://bit.ly/UnityRAM
Vegetation Studio Pro: http://bit.ly/VegetationStudioPro
AI
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Crux Procedural Spawner: http://bit.ly/UnityCrux
Emerald AI: http://bit.ly/EmeraldAI
Cut Scenes
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Pegasus (Procedural Worlds): http://bit.ly/UnityPegasusAsset
Models
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Animals (Janpec): http://bit.ly/JanpecAnimals
Bird Flock Bundle (Unluck Software): http://bit.ly/BirdFlock
Underwater Plants (Nobiax / Yughues): http://bit.ly/underwaterPlantsDon't forget to subscribe: http://bit.ly/WizardsCodeSubscribe
Comments encouraged, including constructive criticism - help me improve.
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Please watch: "Vegetation Studio Pro and Unity Terrain Optimization: How to improve Unity Terrain frame rate "
• Vegetation Studio Pro for Unity Terrain Op...
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