Progress on armIK implementation / port

Опубликовано: 14 Май 2026
на канале: Joshua
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Did some fixing and more conversion to bring things into a more UE4 centric format. Also corrected a singularity and some bugs in the original code I am porting from. Its getting closer to what I envisioned. note I sidelined this module for now due to some hiccups with the logic that I do not like and having to start in on some massive overhauls for UE5.