Better physics constraint behavior in multiplayer

Опубликовано: 09 Апрель 2026
на канале: Joshua
740
13

Was playing around with some new additions to the template example door when I noticed that constraints and physics replication are finally playing nicely post the new replication setup that Epic added in 4.22 (and fixed in 4.23). Doubt it would be noticable that this was recorded as a client and that the doors motion was server sided only.